I came up with three ideas, one of them I am keeping close to my chest as I want to proceed with it at a later date. The game that I am going to try to create however is a fast paced, mini game styled cooking game. The reason for it being a cooking game is that I want to create something that takes on another passion of mine which is home made cooking. So in Maya I quickly built a kitchen unit and I a rough design for an egg that opens up, with a rig setup.
Here are some screen caps I took.
I spoke about my ideas to a friend at work and he mentioned that I could use physics to make a really cool egg that will break up into bits when cracked against other objects, such as a frying pan.
For the past month I have been watch a handful of developer talk panels to educate myself of what the industry expects from me.
Here are of really amazing videos from the GameIndustry.biz Career Fair, sadly I can not get the videos onto my blog, I can only link you to the web pages. I urge you to watch them though. Art & Animation, Games Design, and Careers & Education.
This is all I have for now, but I am going to be designing a rough character and a frying pan, then proceeding to throw it all into Unity to make a realised vision of the game that I want to not only create but to play.
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